I had a problem where an NPC would not show up and walk around when triggered (Nav$$anonymous$$eshAgent). To anyone that is developing a multi-platform game, please note that each platform processes your code and scenes a little differently. This is very helpful - after about an hour of building, checking the output log, and making adjustments to the project's structure ($$anonymous$$or changes), I was able to fix the very elusive (and inconsistent) errors that I was facing after building to different devices.
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